Memory Recall
A symbol sequence flashes, then you rebuild it from memory. Each cleared level adds length; three misses ends the run.
How it works
- A symbol sequence flashes one item at a time, then disappears
- Rebuild it in order from the palette
- A perfect round levels you up and the sequence grows by one
- A miss costs a life and replays the length; 3 misses end the run
Score is every item recalled in the right position, so partial recalls still count.
Free sample run: the first 5 levels on the easy tier. Sample runs aren't saved.
Premium unlocks uncapped runs, three difficulty tiers, personal bests, and standings.
Our own game design, modeled on the cognitive-games sections candidates report in trading-firm assessments (candidate reports describe a cognitive-games battery in Optiver's online assessment). Not affiliated with or endorsed by any firm; real formats vary by role, office, and year. Last reviewed 2026-08-16.